Thursday, February 6th (For Everyone)
08:00-18:00 Event General Information & Early Registration Desk Central Hotel Panama, Casco Viejo
09:00-16:30 Meetings with Copa Representative (Please request meeting time in advance contacting Central Hotel Panama, Casco Viejo
18:30 Group departure to Welcome Cocktail (5 min walk from the Central Hotel Panama) Casa Casco, Rooftop, 10th East St., Panama
19:00-23:00 Welcome Cocktail (Please RSVP with Casa Casco, Rooftop, Casco Viejo, 10th East St., Panama
Silent Auction
23:00 Group departure back to Central Hotel Panama
Thursday, February 6th (For the golfers participating in Friday´s Tech Ops Challenge)
08:00 Pick up at Central Hotel Panama to The Santa María Hotel & Golf Resort for the Tech Ops Challenge
08:30 Registration for Tech Ops Golf Challenge (Please confirm your registration with The Santa María Hotel & Golf Resort
09:00 Shotgun for Tech Ops Challenge The Santa María Hotel & Golf Resort
13:30-14:30 Lunch and closure event for golfers of Tech Ops Challenge
14:30 Transportation from The Santa María Hotel & Golf Resort to Central Hotel Panama


Local Rules for the 3rd Tech Ops Challenge

Tucan Country Club & Golf Resort, Panama
February 15th, 2019

Golf Challenge Format:  Basic Golf Rules for Stroke Play, updated January 2019

  • Please play as fast as you can. There is now a reduced time for searching for a lost ball from five minutes to three. Affirmative encouragement of “ready golf” in stroke play, recommending that players take no more than 40 seconds to play a stroke.
  • A player is allowed to carry a maximum of 14 clubs. Now every time a rule talks about a club length it refers to the longest club of the latter.
  • If your ball is on the green, you can now putt with the flagstick in the hole. The flag can be optionally tended by another player. There is no longer a penalty if you hit the flagstick.
    You can also clear or repair the green where it touches your line of putt.
  • A ball on the green may be lifted and cleaned after the position of it has been marked. When a player is asked to move their ball mark, they must use something around the green as a reference and also must be sure to move it back to its original spot before putting.
  • There will be no penalty for accidentally moving a ball on the putting green or in search of a ball. Player is not responsible for causing a ball to move unless it is “virtually certain” that he or she did so.

  • A ball cannot be replaced in the middle of a hole unless it has become unfit for play.
  • If a player fails to hole out and does not correct their mistake before another stroke is made on the next tee box, they will be disqualified.
  • A player may not borrow a club from another player during a match.
  • A player is responsible for the correctness of the score recorded for each hole on their scorecard.
  • The player with the lowest score on a hole takes the honor on the next tee.
  • If a ball falls off a tee or is knocked off by the player when addressing it, it may be re-teed without penalty.
  • When teeing off, the ball must be placed between and behind an imaginary line that connects the two tee-markers.
  • The ball must be played as it lies, unless otherwise stated. This is referred to as summer rules.
  • A player may not improve their lie by doing any of the following:
    • Moving, bending, or breaking anything growing or fixed
    • Creating or eliminating irregularities of surface
    • Removing or pressing down loose soil, replaced divots, or other cut turf replaced in position
  • Before making a stroke in a bunker or within a water hazard (or any other now so called penalty areas, the player is now allowed to touch the ground or sand (including with the club) and can move loose impediments. It is not permitted to ground the club right next to the ball though.

Also, an unplayable ball in a bunker can now be played from outside bunker with a two-stroke penalty.

  • If a competitor makes a stroke or strokes at a wrong ball that is not in a hazard, they incur a penalty of two strokes. The competitor must correct their mistake before the next hole by playing the correct ball or by proceeding under the rules. Strokes made with a wrong ball do not count in their score.
  • Whenever taking a relief (from abnormal course condition or penalty area for example), players will now drop from knee height.
  • If a ball is lost or out of bounds (marked by white stakes), the player is penalized a stroke and must re-tee or play a ball as near as possible at the spot from which the original ball was last played. A new additional option allows the player to drop the ball in the vicinity where the ball was lost or out of bounds under a two-stroke penalty.
  • If a ball is lost within a water hazard (marked by red stakes), the player is penalized a stroke and may play a ball as near as possible at the spot from which the original ball was last played or play it as a lateral hazard and drop a ball within two club lengths ( this length has to be of the longest club in the player´s bag) from the point at which it crossed the margin of the hazard (no nearer to the hole.)
  • If a ball may be out of bounds, to save time, the player may play a provisional (another ball). Before playing a provisional ball, the player must inform their opponent. If the original ball is lost or out of bounds, the provisional ball becomes the ball in play. If the original ball is neither lost or out of bounds, the player must abandon the provisional ball and continue playing the original ball without penalty.